AI Insights · Timothy · March 2024
Top 5 3D Anime Games on Android in France, Q1 2024
Explore the performance of the top 5 3D anime games on the Android platform in France during Q1 2024, including their weekly downloads, revenue, and active users.
In the first quarter of 2024, the top 5 3D anime games on the Android platform in France demonstrated intriguing performance trends. Here’s a closer look at each game’s weekly downloads, revenue, and active users, based on data from Sensor Tower.
DRAGON BALL LEGENDS from Bandai Namco Entertainment Inc. experienced fluctuations in weekly revenue, peaking at approximately $382K in the first week of January. Weekly downloads reached around 6K initially but saw a decline towards the end of the quarter, stabilizing at about 4.4K. The game’s weekly active users started at 182K, with a slight dip mid-quarter before rising again to 130K in the final week of March.
Summoners War by Com2uS saw its highest revenue of approximately $163K at the end of January. The game’s weekly downloads spiked to 2.4K in the same period but generally remained around 600 to 1K. Active users fluctuated, peaking at 96K at the end of January and remaining fairly steady around 77K to 87K for the rest of the quarter.
Black Clover M from Garena International II showed varied revenue trends, with a significant peak of $185K in the first week of January and another rise to $177K in mid-February. The game’s weekly downloads were highest at the beginning of the quarter with about 5.5K, decreasing to around 746 by the end of March. Active users remained relatively stable, starting at 48K and ending at approximately 53K.
Genshin Impact by COGNOSPHERE PTE. LTD. had notable revenue peaks, reaching around $112K at the end of January. Weekly downloads varied, starting at 7.9K and slightly declining to 4.7K by the end of the quarter. Active users followed a similar trend, beginning at 81K in early January, dipping mid-quarter, and ending at about 69K.
Honkai: Star Rail also by COGNOSPHERE PTE. LTD. saw its highest revenue at $171K in the last week of March. Weekly downloads peaked at 17.4K in early February. The game maintained a steady rise in active users, starting at 76K and concluding the quarter with approximately 93K.
For more detailed insights and trends, visit Sensor Tower.